Readmates is the ideal social network for avid readers, bookworms, and everyone who lives to read. It allows users share, whether digital or physical books, with all their friends; people can borrow books from others, and keep a detailed record of who has their books and from whom they borrowed books. Furthermore, it provides users a reliable source from which they can find new recommended books to read, whether from friends recommendations, from the user’s favorite authors or list of suggested titles, etc.; all this so that the users feel comfortable that the titles will be good and would interest them.
Role in the Project: Designer
Digital Design. App Design.
Interface Design. SCAD Atlanta. Fall 2016
Abundance of sources and information regarding new books, and an uncertainty of New Book’s quality. Struggle to track physical books exchanged with friends and family, which leads to a difficulty of sharing books with friends, family and colleagues.
Readmates aggregates content from providers, such as Kindle, iBooks, among others; so that it allows users access to their books purchased. It allows users to share their books with their network of friends, both digital and physical books and keeps track of those books so user's know what everyone's reading. Finally, it also populates recommendations for new titles to read, based on the users’ selected lists and previous readings.
For this project the story revolved around Rebecca, an avid reader who has developed a routine every time she wants to find new books to read. In the story there were several challenges that lead to the pain points of the app, such as, difficulty to find trust-worthy recommendations, frustration when she wanted to share her books, the difficulty of tracking books she borrowed, among many others.
Flow of different tasks to be performed by the users. The different shapes specify the screen that the user is viewing (square) the interaction required from the user (circle) and the background action from the system to answer to the user's request (triangle).
Based on the pain points and flow diagrams developed, I created the sketches that would take the user through the app, following the flow diagrams and resolving each pain point. The following notes were taken after usability tests that led to the improvement of the app's design.
The Style tiles were created to get a feel of how the design would look like, to further confirm if this satisfied the user and the goals of the project.